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It takes a village to raise a child — or in Bravely Default: Flying Fairy‘s case, it may be a child who raises a village. One of our four protagonists, Tiz, strikes out on his own after his hometown of Norwend Village is destroyed. Well, all is not lost it seems, as you’ll be able to take part in a mini-game to rebuild the village from the ground up.

The 3DS’s StreetPass and SpotPass will play an intrinsic part in managing Norwend’s growth. As you mingle with other 3DS owners, the population of your village will increase to a maximum of twenty. You’ll even be able to grow the town’s economy to a point where you’ll be able to purchase equipment not found anywhere else in the game.

The fifth and final demo for Bravely Default: Flying Fairy is now available on the Nintendo 3DS eShop, with previous versions being taken down. The newest demo features some of the new features we’ve heard of the last few weeks — summoning, Abilink, and Norwend Village.

We’re just one month away from the Japanese release!

(Source: finalfantasy.net)

the final fantasy network: Lightning Returns: FFXIII Famitsu details

khinsider:

ffnetwork:

Details about Lightning Returns: Final Fantasy XIII are emerging from this week’s issue of Famitsu. There isn’t particularly much we know yet, but what the team could confirm is that the game has completed 30% of it’s development phase. The game’s ending will also be a definitive -happy- ending, no multiple endings in layman’s terms.

If you remember from the Final Fantasy 25th Anniversary, the game’s project leads specifically stated that this would be the last game in the Final Fantasy XIII saga.

Additional details:
+ One in-game day/night cycle lasts one to two hours.
+ The game’s structure is set up to be played through multiple times due to changing and one-time events, so it may be a shorter game than it’s predecessors.
+ You will be able to carry items over to new playthroughs.
+ Everyone did not die at the end of Final Fantasy XIII-2. (Referring to the world population.)
+ Novus Partus is composed of four islands, two with “natural” terrain and one has the city of Luxerion on it.
+ Many phenomenae are occurring because of the chaos that had poured into the world — has an effect on people — something like senility they have stopped aging.
+ The battle system has an ATB gauge, but there are abilities you use (blocking, dodging, and moving) that don’t require you to select a command. They rely on button-presses and timing instead.
+ Controlling Lightning will be a different experience than in XIII and XIII-2 and since she is the sole party member, she has been given abilities to compensate.
+ You can extend the countdown timer by your in-game actions like helping people, so depending on your actions some playthroughs may be longer than others.

+ Lightning encounters a murder in the city of Luxerion which she becomes involved in (perhaps investigates).
+ Lightning will stay in contact with Hope Estheim through use of a wireless comm.

Via: 2ch

Reblogging for additional info!

(Source: finalfantasy.net)

Lightning Returns: FFXIII Famitsu details

Details about Lightning Returns: Final Fantasy XIII are emerging from this week’s issue of Famitsu. There isn’t particularly much we know yet, but what the team could confirm is that the game has completed 30% of it’s development phase. The game’s ending will also be definitive, no multiple endings in layman’s terms.

If you remember from the Final Fantasy 25th Anniversary, the game’s project leads specifically stated that this would be the last game in the Final Fantasy XIII saga.

Via: 2ch

Additional details:
+ One in-game day/night cycle lasts one to two hours.
+ The game’s structure is set up to be played through multiple times due to changing and one-time events, so it may be a shorter game than it’s predecessors.
+ You will be able to carry items over to new playthroughs.
+ Everyone did not die at the end of Final Fantasy XIII-2. (Referring to the world population.)
+ Novus Partus is composed of four islands, two with “natural” terrain and one has the city of Luxerion on it.
+ Many phenomenae are occurring because of the chaos that had poured into the world — has an effect on people — something like senility they have stopped aging.
+ The battle system has an ATB gauge, but there are abilities you use (blocking, dodging, and moving) that don’t require you to select a command. They rely on button-presses and timing instead.
+ Controlling Lightning will be a different experience than in XIII and XIII-2 and since she is the sole party member, she has been given abilities to compensate.
+ You can extend the countdown timer by your in-game actions like helping people, so depending on your actions some playthroughs may be longer than others.

(Source: finalfantasy.net)

But on to more serious topics: the stream had a video of thehistory of Square Enix Visual Works. This studio has been responsible for the wondrous and masterful CG seen in Final Fantasy since FFVII. This video is a compilation of those feats:

(Source: finalfantasy.net)

Tonight’s panel was a light-hearted roundtable discussion with notable figures in the Final Fantasy-verse: Hajime Tabata, Yusuke Naora, Motomu Toriyama, Isamu Kamikokuryou, Yoshihisa Hashimoto, and Mutsunori Takahashi. Of course, Mr. Tabata had a big surprise for followers of Final Fantasy Type-0… Check it out in the first video.

Now before you start panicking — it’s a joke.

(Source: finalfantasy.net)

(Source: finalfantasy.net)

We’re just a few minutes away from the start of the Final Fantasy XIV presentation at the Final Fantasy 25th Anniversary Event! For those of you with a NicoNico account, you can watch the stream here — but for those of you who don’t we’ll be covering the step by step details in this post like we did with the XIII New Developments presentation.

So without further adieu ado (lol), we’ll start things off here:

+ We start with a new trailer showing off combat and exploration in the new Eorzea. The game’s graphic engine has been completely redone. The party at the end of the trailer uses the new Limit Break system to down a boss.

+ Yoshi-P, director and producer, takes the stage to a round of applause. Assistant director is on stage briefly to talk about the new version. Yoshihisa Hashimoto is introduced, he helped direct XIV’s new’s graphics engine and works on the new Luminous engine as well.

+ The area from the Gamescom demo is being shown. The user interface has been rebuilt. You can customize it to your liking — resize any part of it. Drag and drop items — very streamlined.

+ Showing a bit of the Agni’s Philosophy demo — but back to FFXIV, characters are riding chocobos. Mounted combat will come to Eorzea, and you’ll be able to fight on chocoboback.

+ A lot of quest content will appear in A Realm Reborn, and a feature they’re implementing is “level sync” which will allow you to lower your level to match a friend’s so that you can experience the same content together and feel like you’re making progress experience-wise.

+ Environments in zones look very detailed and give the game a lived-in personality.

+ Some banter about voicing characters in FFXIV — Akio Ohtsuka is involved. He voiced Gabranth in FFXII, and will play Gaius van Baelsar in FFXIV. He thought he was playing a Judge again by the similar armor. *Laughter*

+ Showing off some combat now. Weaponskills rely more on cooldowns than TP now. That system has been reworked.

+ New class Arcanist is being shown. Carbuncle is the Arcanist’s familiar. Disciple of Magic class. They are able to apply DoTs (Damage over Time abilities) and debuff enemies.

+ New Class Summoner is being shown. You spec into this like a Paladin, Black Mage, with Artifact armor and quests.

+ Cosplayers show off the default outfits each race and gender.

+ “Eorzean Frontiers” Original Soundtrack for Final Fantasy XIV announced. Update: Now available on iTunes!

+ Alpha test phase will begin soon.

+ And that’s a wrap! Stick around, we’ll have some more FFXIV stuff in about an hour.

+ The Final Fantasy XIV Alpha test phase application page has opened! Click here to apply!

(Source: finalfantasy.net)


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